
Easy SFX Manager for Godot 4.x
A downloadable tool
Easy SFX manager for Godot Engine 4.x.
This is a manager for utilizing positional and indirectional audio in 3D projects. Written in GdScript and planned to be updated with time as C++ GdExtension. Current iteration is a very basic, robust solution to use as Singleton or as a scene Node based on user scenario.
Features
- Audio Players:
- 3D Audio
- Indirectional audio
- Sound collections:
- Audio Libraries
- SFX Presets
- SFX:
- One Shot play
Planned:
- Persistent audio (such as: bg music, looping sfx, ambient sounds)
- Better audio player management (public audio player manipulation, signals)
- Bus and Bus fx management
| Published | 2 days ago |
| Status | In development |
| Category | Tool |
| Author | Niko Decard |
| Tags | 3D, Audio, audio-manager, Godot, sfx-manager, Sound effects, tool |
Download
Download
godot_sfx_manager.zip 7.1 kB
Install instructions
Follow the readme on github reposiory

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