A downloadable tool

Easy SFX manager for Godot Engine 4.x.

This is a manager for utilizing positional and indirectional audio in 3D projects. Written in GdScript and planned to be updated with time as C++ GdExtension.  Current iteration is a very basic, robust solution to use as Singleton or as a scene Node based on user scenario.

Features

  • Audio Players:
    •     3D Audio
    •     Indirectional audio
  •   Sound collections:
    •     Audio Libraries
    •      SFX Presets
  •   SFX:
    •     One Shot play

Planned:

  •   Persistent audio (such as: bg music, looping sfx, ambient sounds)
  •   Better audio player management (public audio player manipulation, signals)
  •   Bus and Bus fx management

Download

Download
godot_sfx_manager.zip 7.1 kB

Install instructions

Follow the readme on github reposiory

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